PaizoMath
Can the mathematics be the game itself, rather than a toll gate in front of unrelated play?
PaizoMath is a platform of mathematics games for grades 6 to 12, built on two design principles I study. Integrated gameplay: mathematical reasoning drives the core action. In Zombie Line Defense you graph the line that stops the horde; in Pirate's Life plotting a point is how you dig for treasure. A strategic layer: being mathematically correct is necessary but not sufficient to win, so the player is making choices, not answering a quiz.
The games run from Zombie Line Defense (2013) through Pirate's Life (2014), Song of Cibola (2015), Mental Math (2019), False Floors (2020), Jello Monster, and Mountain Rescue (2026). Student and teacher accounts and a teacher dashboard wrap the games into one platform.


















